Modeling
My 3D portfolio primarily showcases my skills in using Maya for modeling and rendering. With these skills, I can bring my imagination to life by creating realistic and expressive 3D scenes and characters.
My portfolio includes a diverse range of models, from characters and robots to household items.
When designing and creating 3D models, I place a strong emphasis on emotional expression through intricate details, giving each model its own unique personality and story. Along with my expertise in modeling and rendering, I also excel in using cinematic techniques to present my 3D work, providing audiences with a rich visual experience. I believe that the visuals should convey the story.
In addition, I am currently learning how to use game engines and related programming techniques, such as UE5 and Unity, to create my own 3D games. As I continue to master these skills, I plan to update my portfolio with more diverse works, including game scenes and demos.
For more Project
The Killer
“The Killer”is a full-motion video (FMV) interactive narrative PC game demo.
Mind Heist: LIANG
An ongoing narrative-driven 3D action ARPG prototype, built with Unreal Engine 5 as its core framework.
Messages from Heaven
An AI-driven interactive narrative & social simulation WebGL prototype.
AGEPASS
A living system where “screening equals computation.” The audience are co-authors.

















