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Modeling

My 3D portfolio primarily showcases my skills in using Maya for modeling and rendering. With these skills, I can bring my imagination to life by creating realistic and expressive 3D scenes and characters.

My portfolio includes a diverse range of models, from characters and robots to household items.

When designing and creating 3D models, I place a strong emphasis on emotional expression through intricate details, giving each model its own unique personality and story. Along with my expertise in modeling and rendering, I also excel in using cinematic techniques to present my 3D work, providing audiences with a rich visual experience. I believe that the visuals should convey the story.

In addition, I am currently learning how to use game engines and related programming techniques, such as UE5 and Unity, to create my own 3D games. As I continue to master these skills, I plan to update my portfolio with more diverse works, including game scenes and demos.

For more Project

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The Killer

“The Killer”is a full-motion video (FMV) interactive narrative PC game demo.

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Mind Heist: LIANG

An ongoing narrative-driven 3D action ARPG prototype, built with Unreal Engine 5 as its core framework. 

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Messages from Heaven

An AI-driven interactive narrative & social simulation WebGL prototype.

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AGEPASS

A living system where “screening equals computation.” The audience are co-authors. 

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